I really enjoyed this game. The art is super cute, it is fun to play around with the signals, and satisfying when you get it right. The victory screen didn't work, as it is already known, but super good!
What a lovely game! The sliders being so satisfying to move around (with their "clicks" and "thunks") was really engrossing. I had an urge to click everything that looked like it could might make a satisfying noise haha. Messing with the waves was fun and predictable, and I felt the game eased me in well and am glad I played the tutorial. I would be excited for more haptic objects on the generator. I also sometimes got confused as to what wave I was editing in multi-waveform puzzles on hard mode.
Seeing Eirika become more and more tired on their 24 hour shift was enjoyable and motivating. I found the time pressure positively discomforting as well, especially when confronted with complex waves on hard mode.
Thank you so much for making it, what a lovely game!
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I really enjoyed this game. The art is super cute, it is fun to play around with the signals, and satisfying when you get it right. The victory screen didn't work, as it is already known, but super good!
What a lovely game! The sliders being so satisfying to move around (with their "clicks" and "thunks") was really engrossing. I had an urge to click everything that looked like it could might make a satisfying noise haha. Messing with the waves was fun and predictable, and I felt the game eased me in well and am glad I played the tutorial. I would be excited for more haptic objects on the generator. I also sometimes got confused as to what wave I was editing in multi-waveform puzzles on hard mode.
Seeing Eirika become more and more tired on their 24 hour shift was enjoyable and motivating. I found the time pressure positively discomforting as well, especially when confronted with complex waves on hard mode.
Thank you so much for making it, what a lovely game!